Fallout 4 How to Make Nick Valintine Non Hostile Again

An unusual robotic detective, Nick Valentine is the sole detective of a pocket-size agency he runs in Diamond City aslope his assistant Ellie Perkins. In addition to possessing the memories of a tardily pre-War detective, Nick has certain abilities that complement his investigative skills: he is very effective at hacking computers, and practiced at both ranged and melee combat. Valentine believes himself to exist a prototype between 2nd-generation synths and the latest, which might explain why he exhibits sapient intelligence and is not innately hostile towards non-Found humans.[1] He is more often than not well respected throughout Diamond Metropolis despite his mysterious origins.

Originally, forth with some other synth named DiMA, the synth that would go Nick Valentine was one of two unique epitome Gen 2 synths used to test if and how synths could handle independent thinking. For years he was experimented on, having diverse personalities and memories from former humans loaded into him. Despite this, he and DiMA grew a family-similar bond to one another, due to being the first and just synths of their kind. This was until DiMA, having been an experiment on a synth developing its own sense of consciousness and self without preloaded personalities or memories, grew to resent the experiments beingness performed on him and his "brother." The two synths managed to escape, but not earlier the Institute uploaded a new personality and memories in DiMA's brother.[2] [3] The synth, now identifying himself as a pre-State of war police officeholder named Nick Valentine, in a state of confusion due to of a sudden "waking up" 200 years in the hereafter, attacked DiMA, who was left with no choice simply to knock Nick out and exit him behind.[4] After regaining consciousness in a pile of garbage an unknown amount of time afterward, Nick wandered the wasteland in a land of confusion for several weeks.[5] [half-dozen]

Due to unfamiliarity with the Constitute and its technology, most wastelanders regarded Nick with equal parts fear and awe; however, he was eventually accepted into a pocket-sized local community where a mechanic offered to repair the damage he had sustained in his travels. During this time Nick befriended a child he knew only as Jim, the commencement human being contact Nick ever had. The community was the commencement fourth dimension since his reawakening that anyone had treated Nick as a human existence and not some mechanical monstrosity. Nick eventually left that settlement; upon visiting years later on, he found that it had been pillaged by raiders.[7]

Nick eventually plant himself traveling to Diamond Metropolis. Although Diamond City holds no pocket-size amount of hatred for the Institute and their synths, Nick gained their respect by saving the girl of the city's former mayor, Henry Roberts, when she ran away with a caravan trader. The caravan trader and his companions were, unbeknownst to the daughter, actually kidnappers who proceeded to have her hostage. Nick stumbled upon the kidnappers purely by accident when he was wandering the Commonwealth wasteland, having been almost exclusively itinerant since his "awakening." Finding himself held at gunpoint and probable the daughter's only hope, Nick scared the abductors away by claiming that he had a bomb within him and beeping (Nick claims that he literally just said the word "beep" repeatedly).[8]

When the mayor's daughter told Nick what had happened, he returned her to her male parent, who in plow gave him a business firm in Diamond City as bounty, despite the citizens' dismay and objections. Nick gradually eased the citizens' fears by acting as Diamond City's handyman. His formidable detective skills were brought to the forefront when he helped to find a wife who was presumed expressionless; Nick discovered that she had only run away with her lover. In time, people stopped asking Nick to fix things, as it became clear that he had plant his true calling equally Diamond City'southward private investigator.[9]

While on a case to detect a woman named Darla, who was believed to have been kidnapped but in fact had run abroad to join the gang of mobster Skinny Malone,[ten] Nick was captured and imprisoned within Malone'south hideout in Vault 114. It was hither that he met and was rescued by the Sole Survivor. The two escaped the vault afterward a confrontation with Skinny Malone and Darla. Upon their escape the pair met up at Nick'south office, where the Sole Survivor enlisted his help in tracking down their missing son.

Nick somewhen opens upward to the Sole Survivor and starts the quest Long Time Coming. Nick asks them to assistance him tie upwards the last "loose end" of the original Nick Valentine'south life: bringing down his onetime rival Eddie Wintertime. After tracking downwards all 10 of Wintertime'southward old holotapes, Nick and the Sole Survivor utilize them to decode Wintertime's hideout and the code to get in. Once inside, Nick confronts a ghoulified Wintertime (who does non recognize Nick due to his synthetic nature). Together, with or without the Sole Survivor's intervention, Nick kills Wintertime and avenges the murder of the original Nick'due south fiancée, Jennifer Lands.[11] Nick then shows the Sole Survivor the site where Winter had killed Jennifer, before contemplating who he is and what purpose his life has after that point.

While traveling with the Sole Survivor, Nick finds himself on a example to detect the missing girl of Kenji Nakano, who apparently worked with Nick on a prior case that wound upwardly with Kenji getting shot in the hip. The trail leads to Far Harbor. While on the island, Nick is reunited with DiMA, who is at present the current leader of Acadia. Though DiMA is very glad to see his brother over again, Nick is reluctant due to not remembering DiMA at all.[12] Upon finding proof of their relationship, the Sole Survivor tin convince Nick to have DiMA equally his brother, and the 2 volition occasionally greet each other or chat upon entering Acadia.

The original Nick Valentine was a police detective from Chicago.[thirteen] He was brought to Boston to lead "Functioning Winter's End," an performance to bring down mob boss Eddie Winter.[xiv] Unfortunately, Winter or i of his associates managed to notice out most Nick's fiancée, Jennifer Lands and killed her in revenge for Nick's involvement in the operation.[15]

The Bureau of Alcohol, Drugs, Tobacco, Firearms and Lasers, otherwise known as BADTFL, received intelligence of assembly of Winter discussing her whereabouts, but senior officers decided not to identify Jennifer or Nick into witness protection in order to avoid compromising the investigation.[16] To brand matters worse, Nick and the residuum of the chore forcefulness on Operation Winter's Cease discovered that Wintertime fabricated a bargain with the BADTFL and the district chaser to incriminate his associates in exchange for immunity.[17]

In the weeks preceding the fall of the bombs, Winter was released and Functioning Winter's End was disbanded. Nick was ordered to seek treatment for PTSD at the Commonwealth Plant of Technology, where his brain was scanned as office of his treatment. This was how the Institute was able to obtain Nick's pre-War memories and implant them within a synthetic body.

Affinity reactions Approvals Disapprovals
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Comments Location/Requirement Comment Diamond City, entrance "Fifty-fifty skilful people practise crazy things when they're scared. Ought to be Diamond City's motto." Goodneighbor, entrance "Goodneighbor. Everyman identify in the Commonwealth. Everything not nailed down rolls through hither at some point." Gainsay Zone, exterior "What a waste of a venue." Boston Airport, before the barricades "If you lot're looking to practice some save, you've come up to the right place." Boston Airport, earlier the barricades after the Brotherhood of Steel arrive "The airdrome, huh? You lot sure you want to waltz through Brotherhood HQ with a Synth at your side?" Cabot House, outside by the shrubbery "It'southward similar painting a huge sign on their front door. "Rob me."" Parsons State Insane Asylum, entrance antechamber on the carpeting just past the front door; during the quest The Secret of Cabot Firm. "Not sure they're taking new wards, only for us, they might brand an exception." Jamaica Manifestly, northwest route archway, by the diner "Hey, this is Jamaica Manifestly. Stay sharp. Lot of Raiders finish upwardly hither, looking for that lost treasure." Vault 81, entrance walkway "Vault 81, friendliest Vault in all the Commonwealth. Because here, they don't shoot on sight." "A 2-hundred-year old submersible, huh? What could get incorrect?" "Unless y'all're looking to get a gut full of lead, I'd sample the sea air somewhere other than Libertalia." Trinity Belfry, base of the tower "Trinity Belfry. Thirty stories of Super Mutants." "Well, if they were going for ominous, they nailed it." "When the Minutemen lost this place, the Commonwealth knew they were done." "I never thought the Minutemen would be a force to be reckoned with again. I stand up corrected." Covenant, gate exterior "Covenant. Never did feel terribly welcome here." Bunker Loma, base of operations of stairs to the monument - before the gate "Bunker Loma. What information technology lacks in personality it makes up for in greed. No wonder it'south such a success..." Parking garage, after entering the parking garage "Something seem off most this identify to you? Why no Ghouls in here?" "This place must've been massive in its heyday." Lookout man site, flop storage room entrance "Merely how many of these did they need?" Scout site, gantry "I... I can't believe what I'1000 looking at." Sentinel site, exterior entrance "The pharaohs set up a franchise fashion out hither?" "Goodness. Mind your fire down here. Couple stray bullets and this whole place could get upwardly." Ticonderoga, penthouse entrance hall "Seems awful risky hiding out on the peak flooring of a skyscraper. Merely quick escape is a jump." Old Northward Church, catacombs "People take been downwards here. Recently." Old North Church building, nave "Fifty-fifty after all these years, it still feels sacred." Trinity Belfry, on very top floor with the jail prison cell "Hell of a view." "But you can bet the view volition be killer." Hubris Comics, shop flooring "You know, the detective life is a lot less glamorous than the comics had led me to believe." Hubris Comics, top floor studio "Huh. So this is where they filmed that god-awful Idiot box evidence." "Imagine having to hear this all day long." "Almost makes Diamond Metropolis's reactor wait quaint." Yangtze-31, bridge "Well, information technology'south certainly in ameliorate shape than I expected... give thanks god." Starlight Drive-In, in the projection room "No blood. No sign of gunfire. Accept you been up here since the bombs?" Starlight Bulldoze-In, at the screen "I think information technology's lost some of its romance over the past 2 centuries." Wilson Atomatoys corporate HQ, Arlen Glass' part "What year is it in here?" Wilson Atomatoys corporate HQ, anteroom brandish "To think, such a valuable relic, about lost to the ages." Wildwood Cemetery "It's a little disheartening that this is one of the nicest places we've been." "Approximate Mirelurks aren't picky tenants." West Everett Estates, backyard bunker "Huh. Don't meet whatsoever remains downward here. Think this thing really worked?" "Super Mutants certain make it easy to forget they were e'er human." Walden Pond, but in front of said cabin. "4 of the well-nigh important walls in the Democracy." Milton Full general Infirmary, basement morgue "Guess all these folks but missed the bombs, didn't they? Lucky them." Milton General Hospital, waiting foyer "Bet this place helped a lot of people in its day." Vault 95, Overseer's office "Bet meetings like this sure made life downwardly hither easier." "The heart of the fauna." Museum of Witchcraft "My god." Museum of Witchcraft "Well, I don't retrieve it's a Mole Rat." Vault 75, combat grooming room "Now this feels like home." Vault 75, entrance "What have we hither." Vault 114, entrance construction "You call back these workers got to join the folks in the Vault?" Vault 111, cryonic stasis room "At present that'southward not... oh. Oh, I'1000 so sorry." Trinity Church, theatrical rigging "Bet they put on some wild shows with all this stuff up here." Trinity Church, nursery "That's a damn shame." Thicket Excavations, near the waters edge; before the determination of the quest Pull the Plug. "How far downwardly you call up it goes?" "Never thought I'd become to affect the time to come of the Commonwealth then direct." Gwinnett Brewery, brewing floor "Sure could make a lot of hooch back here." "That'southward plenty to get a Super Mutant hammered." "The underbelly of the Combat Zone. Non sure it gets seedier than this." Gainsay Zone, front end row "Sure made a mess of this identify, didn't they?" "Well, that ought to go along the Mirelurks abroad for a while." "And that was the day the Commonwealth knew, the Minutemen were back." Thicket Excavations "Doesn't look like the Mirelurks made information technology downwards here. Now why do you think that is?" "Gonna take a lotta elbow grease to make clean this place up." "Nasty mode to go." Boston Common, simply in front of the APC "Lot of my cases dead end in Boston Common. I'd adopt not to join them." "Let's hope they don't fault us for Ghouls." South Boston military checkpoint "This thing's been on a loop for as long as I can remember. No wonder folks in this neighborhood are irritable." Skylanes Flight 1981 "No blast burns on the plane. Plenty of foreign rubble nearby. The nukes didn't have this down. That highway did." "Looks like there's some pick salvage here." "Didn't know my temperature sensors went this high." "Hope y'all brought your tin can opener." Sandy Coves Ambulatory Home, captain's room "At least it looks like they died peacefully." Rocky Narrows Park, at the playground "There actually is no fashion to ride a seesaw with dignity." "The park ranger. Primary of all he surveys." Robotics disposal basis, in front of the lookout bot "There'southward probable a damn skilful reason that bot's yet intact." "Raiders around here are awful sour for having such a pleasant view." Revere Beach station, end tunnel raider encampment "Go out it to Raiders to ruin a lovely stroll." "Looks like there was quite the scuffle in here." "Dress looks prewar. Piece of cake to forget folks didn't have it so good back then either." "Watch your step." Quincy ruins, southeast archway "Quincy wasn't exactly a tourist hotspot before the Gunners moved in." Boston Police rationing site, in front of the trailer kiosk "Makes ya wonder how some folks made it through at all." "I recall this place was lacking in charm before getting bombed." Poseidon Energy, generator room - the part by the raider defenses. "Quite the setup they had in hither." "Exist my guest. Lord knows, I'm not pressing 'em." "I wouldn't breathe whatever more of that than you have to." Pickman's Gallery "What kind of monster could think this is art?" "Someone was living down hither. Emphasis on the was." Fiddler'due south Green Trailer Estates, archway "Must've been dainty, bein' able to pick up and motion at a whim." Neponset Park, "No matter how lovely, no water is condom from Mirelurks." Natick power station "If at that place were whatever justice in the globe, this identify would be zippo but fried Deathclaw." "At least the Mirelurks won't be hurting for housing anymore." Nahant Oceanological Order, 2d floor "Don't exist afraid to dream big, buddy. This isn't all you have to be." Nahant Oceanological Society, enquiry laboratory "You think this'll touch on ticket sales?" "As if the Republic didn't have enough monsters." Gorski Motel, root cellar workshop "Huh. If I didn't know whatsoever amend, I'd call back they were trying to build a nuke in he... Oh my god..." "Had some funny ideas for entertainment back and then, didn't they?" "Roomy." "Sometimes I think these Gunners are too smart for their own damn adept." University Point, just inside the gate "Mass State was a real nice settlement in its twenty-four hours. But one time the Plant had its way with information technology..." "You ain't planning to take up where our friend left off?" "Well, this certainly explains a lot nearly the local creature." Mass Fusion disposal site "Probably safe to say that's non the place to take a dunk." "Never in my life did I wait to stand this shut to a sun." "So I estimate Mass Fusion did alright for themselves in their solar day." "I think nosotros may have missed the last railroad train for a while." Mahkra Fishpacking, basement store room "If you're looking for a fresh meal, I'd steer clear of this place." "Well, this is a fine mess." "I've witnessed some unspeakable things in my mean solar day, but this may take the cake." Vault 81, observation room "A peepin' tom's paradise." "I expect at that place's a damn good reason this place is abandoned." "Nosotros heading to Libertalia? You in the mood for dodging gunfire?" Libertalia, at the top of the main construction "I figured it might exist prettier from up here." "A douse in here's a quick way to up your rad count." Kingsport Lighthouse, at the top beacon "A Glowing One as a lighthouse beacon. I won't fault 'em their cleverness, that'south for certain." WRVR broadcast station, control room "The cultural middle of the Commonwealth sits in that building. Heartbreaking, isn't information technology." Jamaica Plainly, treasure room "The former citizens of Jamaica Manifestly and I have very different definitions of "treasure."" Jamaica Plain, security room "They don't unremarkably build security like this to protect a broom closet." Jalbert Brothers Disposal, at the barn with the barrels "Unless you're looking to suck downward some sieverts, I recommend we move out." Super-Duper Mart, forepart counters "I doubt they'd planned on this marketplace beingness open-air." Irish Pride Industries shipyard, at the corpse of Rory Rigwell "I expect he'd wished he'd kept birds most now." "I don't think information technology was called the Hippocratic Suggestion." Cambridge crater, border "Sticking effectually hither's a existent quick fashion to earn, then lose, an extra limb." "Don't even want to think about what these folks do with their sewage." "Simply imagine how nice this place would've been without all the cannibals." Hub Metropolis Auto Wreckers, while on the crane "Going upwards." Hester'due south Consumer Robotics, entrance: showroom floor "I'm not looking to become set up, if that's why we're here. Besides, these aren't my blazon." "It's hard to believe anything that was one time human could do something similar that." College Square, the foursquare "College Square isn't exactly the intellectual hotbed information technology one time was." "Could build ourselves a friend with all the stuff in here." "I get the feeling nosotros're existence watched." Fort Hagen, command center – outside the gated master room, next to the door "Some folks never lose their fondness for living in the basement." Greater Mass blood clinic, basement storage "Bloodbug paradise." The Slog, side by side to the swimming pool of tarberries "They're going to have a hell of a fourth dimension swimming in there with all that foliage." Bugged Atom Cats garage, unable to determine due to bugged content. Bugged "Those are some existent flashy killing machines." Gunners plaza, cafeteria – before the staircase "Was probably real prissy earlier information technology was covered in drinking glass shards." Gunners plaza, main entrance of the atrium author's room "Overnice set up for a agglomeration of mudslingers." When walking on a mirelurk infested embankment, betwixt Reeb Marina and Gibson Betoken Pier. "This isn't exactly the kind of stroll on the beach I was hoping for." Full general Atomics mill, quality balls examination chamber "And this is where they taught the puppets to dance." Back Alley Bowling, at the lanes "I'd offer a game, but you probably can't calibrate your arm sensitivity, at present can yous?" General Atomics Galleria, at the gate "My name is Mister Handy, tidier of things. Look upon this room I said I'd cleaned, and despair." "These boys must've had some pretty strict bylaws to need all this." Fort Strong, sublevel in the room earlier the master mini nuke storage room. "I detest to say it, only they're probably safer in our hands than out there in the wild." Westward Roxbury station, platform "That train's getting juice." "I don't expect this is what the former residents had in mind when information technology came to owning waterfront property." Federal Surveillance Middle K-21B, gantry overlook "Well, could've fooled me." Faneuil Hall, the hall "Certainly gives new pregnant to the phrase "tourist trap."" Concord civic admission, main pipe room "Must be straight under the city past now." "Sweet dreams, yous monster." Fairline Hill Estates, at the fortified house "Looks like someone's not interested in uninvited guests." Fairline Hill Estates, at the entrance to the cul-de-sac "Seem a little as well quiet to yous out hither?" "Huh. Looks like a pretty seaworthy arts and crafts hanging up there. Wonder why no one's taken it down..." "Feels like nosotros're walking into the dorsum room of a butcher'due south." Easy City Downs, northern corner debate pigsty to the racetrack, adjacent to the stands "At least someone'southward taking intendance of those bots." East Boston Preparatory Schoolhouse, tertiary floor torture chamber "What kind of monsters..." Dunwich Borers, at the entrance of the submerged tunnel with Kremvh'due south Molar "We going for a dunk?" Dunwich Borers, the vertical chamber where Clamor is at "It'due south alright. I'm certain the rocks at the bottom would interruption your fall." "If the patients needed whatsoever more reminder what they were missing." "I doubt all this was for rehabilitation." "I question the therapeutic value of a identify like this." "Well it looks similar this fishing trip didn't go according to programme." USS Constitution, afterwards quest the completion of the quest Last Voyage of the UsSouthward. Constitution "Yous know from this bending it doesn't wait half bad." Weatherby Savings & Loan, before the completion of the quest Terminal Voyage of the U.Southward.S. Constitution "I don't know what I notice more agonizing - the fact that in that location's a ship lodged in that building or that there's still a transport lodged in that edifice." D.B. Technical High School, basement – later on killing Bosco or at the throne "Not what I'd choice for combat attire, but then who am I to talk?" "Hopefully that'due south all the ceiling that decides to crumble." Croup Manor, basement "Goodness. What happened down here?" Crater House, edge of crater "I gauge folks'll alive anywhere." "I ever figured trolls preferred bridges to tunnels." Corvega associates plant, entrance of the assembly line room "They may have been coffins on wheels, but they certain knew how to build something with style in those days." Bugged Declension Guard Pier, either at the corner of the pier by the tower, or the center of the building. The super mutants were supposed to exist wearing Declension Baby-sit hats. Bugged "Now at least these boys accept some fashion sense." "Don't fifty-fifty want to fathom how much booze was involved making this monstrosity." Chestnut Hillock Reservoir "Wonder how long that dinghy's been out there..." Shaw High School, library "What a waste of expert knowledge." Shaw High School, cafeteria "Say what y'all will about the ambience, but yous can bet the Mutants improved the freshness of the meals in hither." Charles View Amphitheater "Non certain nosotros wanna come across whatever kinda performances go on here now." "Probably was a real nice set-up in its twenty-four hour period." Cabot Firm, laboratory "Seem similar an awful avant-garde fix for a noncombatant, don't you think?" Cabot House, living room "This place is more museum than home." Bunker Hill, base of the monument - past the scaffolding "Hell of a view from this affair." Breakheart Banks, at the building "Makes ya wonder who would choose this sort of a life." Boston Public Library, hall where defenses are "How many masterworks, lost forever." Boston Public Library, outside near the panthera leo statue? and within at the primary entrance "Stay. Good kitty." Boston mayoral shelter, at the basketball court "No luxury too keen for those at the top." "It'south a lovely place to catch a bullet in the brain." "Guess he idea this was the merely way out. Shame." Beantown Brewery, bottling room floor "Always a market for folks who desire to forget the earth." Fallon's Department Store (W Roxbury township), by the fountain "I look all the blood in here'southward a recent addition." Fallon'southward Section Store (W Roxbury township), by the escalators "They actually would do anything to avert walking back then, wouldn't they?" Joe's Spuckies sandwich shop, speakeasy stairway "Lose the gun-toting psychopaths and this'd be my kinda joint." The Switchboard, the antechamber of the agency "Nothing but a tomb for quondam spooks." BADTFL regional function, evidence lockup "Could have a hell of a weekend with all this." "Well, well. This place just got a little more interesting." "You recollect anyone actually felt like they were at the beach in here? Yeah, me neither." "I approximate someone wasn't a fan of robobrains. At least non this one." "I remember this moving picture. Non half bad." "Wouldn't look besides close in that puddle, unless you lot're trying to lost your appetite." "Well, that's subtle." "This story pretty much tells itself. How much do you want to bet money was involved?" "Well that looks like fun."
Quest comments Location/Quest Comment Fort Hagen: Reunions, on the roof while The Prydwen passes overhead, into the Republic. "Deep into that darkness peering, long I stood in that location, wondering, fearing." The showtime line is spoken after gaining Nick Valentine's affinity to admiration, the next two during Long Time Coming describing Eddie Winter's machination after their confrontation. "Information technology's all pretty hazy from back then, but now then I become glimpses. Life inside the Found... they keep y'all isolated. A single exam sleeping room was my whole earth for years. And someone was ever watching. Then ane twenty-four hour period you wake up on the other side. And that's it. They've cut you loose. Welcome to the Dauntless New Earth... with such people in information technology."

"The story gets even more than twisted. The big-headed bastard wanted to cheat death. Alive forever... So he could come out of that shelter anytime, into this dauntless new world. Audio familiar? Only Eddie didn't desire to exist a frozen banana. No cryo sleep for him. No, he invested his money in some ill, crazy radiation experiment."

"Well, at that place were a lot of questions I was hoping the Institute could answer, but I've already made it this far without 'em. I call up I'll manage. This is a dauntless new globe yous've ushered in. But I suppose it'll do."

The Nucleus: Cleansing the Land, outside the blast radius of the intercontinental ballistic missile. "I am become death, the destroyer of worlds..."

Nick Valentine can be acquired at the shop past whatsoever player graphic symbol that has Charisma. When the player character has him as the active companion and there is an enemy inside ii spaces, the role player graphic symbol can exhaust him to move the target enemy 1 space in any direction. When the role player character performs the army camp action, he will become unexhausted. However, if in that location are any active level three enemies on the map at that time, he must be discarded.

Notes
  • Coming together Nick Valentine in Vault 114 before visiting Diamond City volition automatically get-go Unlikely Valentine. At the end of the quest, the Sole Survivor can respond to Valentine with unique dialogue.
  • Nick Valentine becomes an available companion at the end of Getting a Inkling.
  • Afterwards Dangerous Minds, conversing with Nick in the Memory Den and choosing an option where Nick does not accompany the role player character, Nick may say, "I'll render to Diamond Metropolis..." Notwithstanding, if one has had Nick as a companion prior to Dangerous Minds, and at some point dismissed him and sent him to a settlement, he will actually go to the last settlement he was assigned to. This may business relationship for some of the reports of Nick disappearing - the player character has previously assigned him to a settlement, forgotten and the game dialogue hasn't deemed for that.
  • The quest Long Fourth dimension Coming must exist completed to obtain Nick'due south perk. Before that, the affinity with Nick volition exist capped at 999.00, making it impossible to receive his perk.
  • Even though he is gear up to essential, he has a decease quote. He says "Not similar this..."
  • Nick cannot change clothing, as he is restricted to his detective outfit. He may, yet, enter power armor. This ways the only mode to increase Nick's conveying capacity is with power armor. Unlike other characters, Nick will go out the power armor after he is dismissed.
    • Nick tin can, however, exist upgraded in terms of defense. If the faded trench coat given to the Sole Survivor is customized with ballistic fiber, this particular tin and so be equipped to Nick. This will restore his correct hand, although it appears to be slightly shorter than his left hand.
      • 1 can restore his original metal mitt at whatever point past re-equipping his unique coat. Click on him in console and type addItem 0010c3ca to practice this.
  • Nick has about 30-40 more hitting points than most other companions, with the exceptions of Stiff and Curie in her Ms. Nanny body. This is balanced out by his inability to vesture armor. Notwithstanding, equally a prototype synth, he has an innate damage resistance of 25 (almost equal to a full set of girded leather armor) and an energy resistance of five, offer him some modest protection in combat. This is the same innate damage/energy resistance that Codsworth has. Like Codsworth, this innate resistance receives a moderate increase at very loftier levels just is less than what would exist provided past a good suit of armor.
  • Despite being an early model synth and therefore made of "gears & sprockets" as he puts it, when injured as a companion, Nick can be revived with a stimpak every bit if he were flesh and blood.
  • Nick Valentine volition comment whenever the Mysterious Stranger appears in V.A.T.South. with the Mysterious Stranger perk. If 1 finds the case file nether Valentine's bed, it volition detail the notes for the Mysterious Stranger instance that dates dorsum to at least the original Fallout's timeline (the file will annotation the "really old rumors" about the Mysterious Stranger appearing in Shady Sands, where the Vault Dweller assisted the residents in Fallout). The only exception is New Vegas, which is non mentioned.
  • Like with Preston Garvey, random townspeople may occasionally offer Nick a souvenir for his assistance in the past. Notwithstanding, he will not accept, and aught will exist found in his inventory afterward.
  • Nick will annotate if taken to Nate/Nora'south corpse in Vault 111.
  • During the concluding part of Reunions, Nick may exist waiting only in his or Piper's office, even if sent to a settlement.
  • Afterward using Nick Valentine to admission Kellogg'south memories, Nick speaks to the role player character in Kellogg's vocalization maxim "I should have killed y'all when I had the chance" or "Did y'all observe what yous were looking for in my head?" in an amused and resigned tone, suggesting that part of Kellogg has survived in some way through Nick. This has no result later in the game and Nick does not say anything else as Kellogg. Nick seems to not find speaking every bit Kellogg, stating that Doc Amari mentioned that some mnemonic impressions may accept remained when asked about it. He will seem a little upset when the Sole Survivor says there might exist something wrong with him and is thus unsure about bringing him along further.
  • During the quest The Glowing Body of water, Valentine recommends that the Sole Survivor take him with them as he is immune to radiation. Withal, the Sole Survivor tin have any companion with them to the Glowing Sea, equally all companions are completely immune to radiation, regardless of race.
  • When doing Nick's companion quest, information technology'due south all-time to tell Nick to leave his ability armor earlier collecting the last tape, otherwise he will remain in it until the quest is finished since the "Talk" selection will trigger quest-relevant dialogue instead of the usual options which include the prompt to get out power armor. Notwithstanding, it may be still possible to get him out past trying to "Talk" over again right after answering his question.
  • There is a random consequence where a group of raiders waits until the Sole Survivor gets very close before attacking. They may recognize Nick and stop attacking. One will then say if they recognized Nick they would not accept attacked, as Nick helped him in the past. Nick replies awkwardly with something like, "er... well, I'grand glad you have made something of yourself... we are just going to walk away now..."
  • Nick appears briefly in the Fallout four official trailer walking under a streetlamp outside the Memory Den.
  • If sent back to a settlement, before visiting the Retentiveness Den during the Dangerous Minds quest, he will instead go to the Retentiveness Den and his movement will exist locked to the quest progression.
  • If taken to Acadia after the Sole Survivor has suggested Nick not accept DiMA every bit family unit, DiMA may say, "Practiced to encounter you once more, Brother." to which Nick replies "I'd prefer to continue information technology 'Nick And DiMA' for now." If Nick has chosen to accept DiMA, Nick volition say "Information technology'due south good to see yous also, DiMA" instead.
  • If sent to Old Longfellow's cabin, he may spend his fourth dimension wandering around the outskirts of Far Harbor instead.
  • Vault dwellers, settlers, and the Alliance of Steel volition insult Nick on random occasions, who will respond in kind. Some Alliance members will question if the player character isn't worried that Nick is "a spy." In add-on, Elder Maxson will question the Sole Survivor's judgment for traveling with "that affair." Despite this, the Brotherhood will not go hostile to the Sole Survivor or Nick at any point, unlike with Danse if the Sole Survivor convinces Maxson to let him live and in exile during Blind Betrayal.

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Source: https://fallout.fandom.com/wiki/Nick_Valentine

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